Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Defeat
Ranked Solo/Duo · 100 days ago
1 / 8 / 1
K / D / A
16.7%
Kill participation
621.9
Damage / min
9,064g
332.2 gold / min
26
9 placed · 2 cleared
177
6.5 CS / min
Objective control
4
Dragons
0
Baron
9
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPo Bidau Gustang#tower
Urgot · Top
8 / 4 / 10
39.1% KP
23,692
19.7% share
12,333g
214 CS · 7.8/m
kanavi1#1702
Lee Sin · Jungle
6 / 3 / 24
65.2% KP
19,577
16.3% share
13,135g
202 CS · 7.4/m
Davemon#NA1
Locke · Mid
19 / 4 / 7
56.5% KP
30,033
25% share
12,572g
144 CS · 5.3/m
Samikin#uwu
Hwei · ADC
12 / 0 / 20
69.6% KP
38,013
31.7% share
14,825g
225 CS · 8.2/m
Kzykendy#NA1
Morgana · Support
1 / 1 / 29
65.2% KP
8,753
7.3% share
8,831g
25 CS · 0.9/m
Red side
Defeat我依然是世一上#我不骗人
Aatrox · Top
2 / 9 / 1
25% KP
15,655
21.6% share
9,348g
192 CS · 7/m
Karasmai#171XO
Kayn · Jungle
8 / 6 / 0
66.7% KP
21,447
29.6% share
13,539g
229 CS · 8.4/m
PhyMini#NA1
Annie · Mid
1 / 8 / 1
16.7% KP
16,968
23.4% share
9,064g
177 CS · 6.5/m
Ethiridis#NA1
Syndra · ADC
0 / 11 / 4
33.3% KP
11,250
15.5% share
9,320g
198 CS · 7.3/m
quante#1997
Nautilus · Support
1 / 12 / 3
33.3% KP
7,192
9.9% share
6,881g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
