Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Defeat
Ranked Solo/Duo · 100 days ago
13 / 8 / 1
K / D / A
51.9%
Kill participation
1,024.6
Damage / min
14,387g
538.5 gold / min
12
5 placed · 0 cleared
224
8.4 CS / min
Objective control
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryaLtBoris#NA1
Malzahar · Top
1 / 9 / 10
28.9% KP
16,936
14.3% share
10,533g
223 CS · 8.3/m
5word#1234
Graves · Jungle
13 / 4 / 14
71.1% KP
25,699
21.6% share
15,784g
244 CS · 9.1/m
maze#mars
Locke · Mid
16 / 6 / 7
60.5% KP
26,895
22.6% share
14,190g
209 CS · 7.8/m
Elden#0927
Ezreal · ADC
4 / 6 / 13
44.7% KP
21,122
17.8% share
12,357g
177 CS · 6.6/m
Celend#NA1
Vel'Koz · Support
4 / 2 / 22
68.4% KP
28,097
23.7% share
10,319g
42 CS · 1.6/m
Red side
DefeatLeagueofdegens#NA1
Vayne · Top
4 / 4 / 6
37% KP
18,384
23.2% share
10,365g
192 CS · 7.2/m
Dabao#369
Amumu · Jungle
2 / 11 / 7
33.3% KP
9,277
11.7% share
9,318g
154 CS · 5.8/m
PhyMini#NA1
Akali · Mid
13 / 8 / 1
51.9% KP
27,373
34.5% share
14,387g
224 CS · 8.4/m
Antagonist#Haine
Yone · ADC
4 / 6 / 6
37% KP
13,164
16.6% share
11,725g
220 CS · 8.2/m
Moonl1t#NA1
Shen · Support
4 / 9 / 8
44.4% KP
11,114
14% share
8,291g
31 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
