Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ekko
Victory
Ranked Solo/Duo · 100 days ago
11 / 2 / 9
K / D / A
60.6%
Kill participation
1,247.5
Damage / min
18,036g
518.8 gold / min
25
5 placed · 5 cleared
324
9.3 CS / min
Objective control
1
Dragons
2
Baron
9
Towers
2
Inhibitors
1
Herald
4
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatStonk Man#3112
K'Sante · Top
4 / 7 / 8
38.7% KP
50,393
24.9% share
12,311g
186 CS · 5.3/m
Negativity#Oahu
Kha'Zix · Jungle
7 / 7 / 10
54.8% KP
35,954
17.7% share
15,500g
259 CS · 7.4/m
Tempest#happy
Yone · Mid
6 / 7 / 7
41.9% KP
49,649
24.5% share
14,873g
298 CS · 8.6/m
Zawale#nice
Hwei · ADC
11 / 6 / 9
64.5% KP
54,034
26.7% share
17,944g
293 CS · 8.4/m
Walmart Keria#known
Thresh · Support
3 / 6 / 16
61.3% KP
12,707
6.3% share
10,676g
37 CS · 1.1/m
Red side
VictoryCalculated Play#ggwp
Dr. Mundo · Top
2 / 9 / 10
36.4% KP
30,061
22.2% share
12,886g
236 CS · 6.8/m
Dantes#Arise
Diana · Jungle
8 / 8 / 11
57.6% KP
27,449
20.3% share
15,568g
233 CS · 6.7/m
PhyMini#NA1
Ekko · Mid
11 / 2 / 9
60.6% KP
43,373
32% share
18,036g
324 CS · 9.3/m
YaoChan#1238
Jhin · ADC
10 / 4 / 10
60.6% KP
27,048
20% share
19,460g
278 CS · 8/m
Chucklissa#5659
Sona · Support
2 / 8 / 17
57.6% KP
7,608
5.6% share
10,587g
35 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
