Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 100 days ago
7 / 11 / 10
K / D / A
40.5%
Kill participation
916.3
Damage / min
16,368g
416.1 gold / min
37
16 placed · 4 cleared
284
7.2 CS / min
Objective control
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
2
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSaico#Slide
Cho'Gath · Top
6 / 7 / 6
34.3% KP
33,713
20.2% share
15,806g
308 CS · 7.8/m
freshy#cat
Shaco · Jungle
8 / 8 / 8
45.7% KP
30,635
18.4% share
16,006g
267 CS · 6.8/m
Tempest#happy
Yone · Mid
7 / 10 / 3
28.6% KP
40,072
24% share
16,768g
293 CS · 7.4/m
tjhzr#NA1
Zyra · ADC
8 / 10 / 8
45.7% KP
49,106
29.4% share
19,318g
314 CS · 8/m
ProjectRipper#Pyke
Pyke · Support
6 / 7 / 9
42.9% KP
13,372
8% share
13,042g
32 CS · 0.8/m
Red side
Victorywalid georgey#Choco
Gnar · Top
7 / 7 / 7
33.3% KP
39,910
21.3% share
17,149g
279 CS · 7.1/m
PeanutbutterPaul#PBP
Bel'Veth · Jungle
14 / 4 / 9
54.8% KP
38,082
20.4% share
21,622g
305 CS · 7.8/m
PhyMini#NA1
Cassiopeia · Mid
7 / 11 / 10
40.5% KP
36,042
19.3% share
16,368g
284 CS · 7.2/m
magnolia#2026
Ziggs · ADC
13 / 7 / 9
52.4% KP
53,512
28.6% share
21,995g
309 CS · 7.9/m
Marcy#spood
Maokai · Support
1 / 6 / 21
52.4% KP
19,514
10.4% share
12,031g
29 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
