Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 100 days ago
10 / 4 / 5
K / D / A
37.5%
Kill participation
1,048.7
Damage / min
13,121g
519.3 gold / min
15
7 placed · 0 cleared
241
9.5 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKing Plebus#123
Garen · Top
4 / 2 / 0
23.5% KP
17,071
20% share
11,095g
229 CS · 9.1/m
ChairmanNetero#NA1
Lee Sin · Jungle
4 / 10 / 4
47.1% KP
12,948
15.2% share
9,853g
132 CS · 5.2/m
Nasir OD Jones#TWIY
Viktor · Mid
1 / 11 / 3
23.5% KP
19,003
22.2% share
7,729g
151 CS · 6/m
사랑의 인사#amour
Lucian · ADC
5 / 9 / 7
70.6% KP
20,434
23.9% share
11,737g
220 CS · 8.7/m
Buffing#Tune
Sona · Support
3 / 9 / 7
58.8% KP
15,951
18.7% share
8,302g
31 CS · 1.2/m
Red side
VictoryUsurfonrocks#OTP
Camille · Top
1 / 3 / 5
15% KP
18,273
16.2% share
8,585g
165 CS · 6.5/m
ScrubNoob#Red
Rengar · Jungle
22 / 2 / 7
72.5% KP
41,890
37.2% share
17,625g
236 CS · 9.3/m
PhyMini#NA1
Cassiopeia · Mid
10 / 4 / 5
37.5% KP
26,498
23.5% share
13,121g
241 CS · 9.5/m
Viable#NA2
Zeri · ADC
6 / 6 / 5
27.5% KP
17,132
15.2% share
11,704g
191 CS · 7.6/m
HξκтιČ#dani
Janna · Support
1 / 2 / 18
47.5% KP
8,948
7.9% share
8,872g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
