Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 100 days ago
5 / 6 / 3
K / D / A
34.8%
Kill participation
829.3
Damage / min
9,279g
419.9 gold / min
15
7 placed · 2 cleared
189
8.6 CS / min
Objective control
3
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAugust Alsina#NA2
Renekton · Top
3 / 2 / 3
26.1% KP
22,162
26.3% share
8,809g
201 CS · 9.1/m
Thusser#NA1
Nunu & Willump · Jungle
5 / 2 / 11
69.6% KP
15,373
18.3% share
10,184g
175 CS · 7.9/m
PhyMini#NA1
Yone · Mid
5 / 6 / 3
34.8% KP
18,328
21.8% share
9,279g
189 CS · 8.6/m
Gank Bot#Win
Seraphine · ADC
8 / 3 / 9
73.9% KP
18,870
22.4% share
10,413g
167 CS · 7.6/m
AnotherGanker#NA2
Thresh · Support
2 / 1 / 16
78.3% KP
9,458
11.2% share
6,853g
20 CS · 0.9/m
Red side
Defeatbsavvage#KLED
Kled · Top
2 / 1 / 1
21.4% KP
15,315
21.3% share
8,277g
202 CS · 9.1/m
zyh#zzzyh
Hecarim · Jungle
6 / 3 / 3
64.3% KP
16,549
23.1% share
9,638g
171 CS · 7.7/m
Limerencé#1214
Orianna · Mid
3 / 3 / 5
57.1% KP
18,191
25.4% share
7,951g
184 CS · 8.3/m
Asexual#Asex
Xerath · ADC
3 / 7 / 3
42.9% KP
15,036
21% share
8,535g
168 CS · 7.6/m
AnUglyBroccoli#TTV
Alistar · Support
0 / 9 / 10
71.4% KP
6,654
9.3% share
5,758g
16 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
