Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Twisted Fate
Victory
Summoner's Rift · 99 days ago
3 / 8 / 10
K / D / A
39.4%
Kill participation
965.7
Damage / min
11,765g
495.7 gold / min
19
8 placed · 2 cleared
199
8.4 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLast Tempest#NA1
Gnar · Top
2 / 7 / 6
30.8% KP
16,384
18.7% share
7,778g
149 CS · 6.3/m
asscheekclapper#int
Naafiri · Jungle
7 / 6 / 6
50% KP
13,682
15.6% share
9,183g
110 CS · 4.6/m
happens happens#felic
Locke · Mid
11 / 4 / 6
65.4% KP
21,701
24.8% share
10,940g
174 CS · 7.3/m
ImVincent#poo
Kog'Maw · ADC
3 / 7 / 12
57.7% KP
27,085
30.9% share
11,268g
174 CS · 7.3/m
ziggs ults japan#NA01
Leona · Support
3 / 9 / 11
53.8% KP
8,720
10% share
8,501g
26 CS · 1.1/m
Red side
VictorySplasher#NA1
Sylas · Top
9 / 1 / 4
39.4% KP
22,497
22.7% share
11,793g
186 CS · 7.8/m
Olly#839
Kha'Zix · Jungle
11 / 5 / 7
54.5% KP
25,210
25.4% share
12,724g
182 CS · 7.7/m
PhyMini#NA1
Twisted Fate · Mid
3 / 8 / 10
39.4% KP
22,919
23.1% share
11,765g
199 CS · 8.4/m
Omi#Brooo
Draven · ADC
7 / 7 / 6
39.4% KP
18,187
18.3% share
12,129g
188 CS · 7.9/m
Bluxxie#NA1
Thresh · Support
3 / 5 / 18
63.6% KP
10,468
10.5% share
8,302g
16 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
