Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Defeat
Ranked Solo/Duo · 96 days ago
10 / 6 / 5
K / D / A
83.3%
Kill participation
971.5
Damage / min
13,369g
505.1 gold / min
15
3 placed · 2 cleared
241
9.1 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBalmer#024
Ornn · Top
0 / 6 / 4
22.2% KP
12,279
16.3% share
7,767g
161 CS · 6.1/m
Scholar#Town
Vi · Jungle
2 / 8 / 5
38.9% KP
8,682
11.5% share
9,764g
154 CS · 5.8/m
PhyMini#NA1
Akali · Mid
10 / 6 / 5
83.3% KP
25,713
34.1% share
13,369g
241 CS · 9.1/m
Parth77#JINX
Jinx · ADC
5 / 8 / 3
44.4% KP
16,860
22.4% share
12,034g
222 CS · 8.4/m
A Pygmy Hippo#Fish
Senna · Support
1 / 5 / 16
94.4% KP
11,855
15.7% share
8,546g
25 CS · 0.9/m
Red side
VictoryJBL speakers#1234
Twisted Fate · Top
1 / 2 / 7
24.2% KP
15,275
14.6% share
12,881g
255 CS · 9.6/m
remain in light#movie
Zeri · Jungle
13 / 3 / 11
72.7% KP
33,346
32% share
16,034g
243 CS · 9.2/m
Tyler#CATS
Locke · Mid
12 / 5 / 7
57.6% KP
26,765
25.7% share
13,195g
165 CS · 6.2/m
992 and a foid#neet
Vayne · ADC
3 / 4 / 12
45.5% KP
18,415
17.7% share
12,420g
221 CS · 8.4/m
J4NNA#NA1
Seraphine · Support
4 / 4 / 18
66.7% KP
10,509
10.1% share
9,418g
27 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
