Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 96 days ago
0 / 3 / 4
K / D / A
25%
Kill participation
496.5
Damage / min
10,581g
439 gold / min
25
11 placed · 2 cleared
255
10.6 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatZyko#NA1
Rumble · Top
0 / 3 / 0
0% KP
15,368
28.9% share
7,352g
181 CS · 7.5/m
fortune#時運888
Bel'Veth · Jungle
6 / 4 / 3
75% KP
9,870
18.6% share
9,387g
137 CS · 5.7/m
WorldConquer#天下無双
Yasuo · Mid
1 / 3 / 4
41.7% KP
7,003
13.2% share
7,367g
142 CS · 5.9/m
RIVEN IS BALANCE#XDD
Locke · ADC
2 / 2 / 6
66.7% KP
11,655
21.9% share
10,533g
232 CS · 9.6/m
Janna car#NA1
Sona · Support
3 / 4 / 4
58.3% KP
9,271
17.4% share
6,611g
31 CS · 1.3/m
Red side
VictoryExodia#1364
Ryze · Top
5 / 0 / 2
43.8% KP
16,564
24.9% share
11,200g
248 CS · 10.3/m
kisno#NA1
Lee Sin · Jungle
5 / 3 / 3
50% KP
12,872
19.4% share
11,079g
204 CS · 8.5/m
PhyMini#NA1
Cassiopeia · Mid
0 / 3 / 4
25% KP
11,966
18% share
10,581g
255 CS · 10.6/m
Sl1ceReborn#Sucka
Yunara · ADC
4 / 5 / 4
50% KP
15,698
23.6% share
10,809g
166 CS · 6.9/m
MageBot#SCALE
Nami · Support
2 / 1 / 9
68.8% KP
9,292
14% share
7,564g
23 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
