Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 96 days ago
7 / 8 / 4
K / D / A
36.7%
Kill participation
1,358.4
Damage / min
14,684g
455.3 gold / min
39
13 placed · 4 cleared
252
7.8 CS / min
Objective control
4
Dragons
2
Baron
8
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHEY I JUST MET U#qwer
Cassiopeia · Top
3 / 5 / 16
47.5% KP
23,410
20.8% share
13,708g
276 CS · 8.6/m
東方树叶#爱七宝版
Hecarim · Jungle
7 / 5 / 9
40% KP
17,063
15.2% share
15,848g
267 CS · 8.3/m
Eamran#TTV
Diana · Mid
10 / 10 / 10
50% KP
31,115
27.6% share
14,192g
220 CS · 6.8/m
WorldConquer#天下無双
Locke · ADC
14 / 5 / 10
60% KP
25,263
22.4% share
16,304g
197 CS · 6.1/m
TICKTMASTRBOTTER#IDC
Camille · Support
6 / 5 / 17
57.5% KP
15,761
14% share
12,027g
25 CS · 0.8/m
Red side
DefeatPhyMini#NA1
Jayce · Top
7 / 8 / 4
36.7% KP
43,810
31.9% share
14,684g
252 CS · 7.8/m
胖小海#na2
Ambessa · Jungle
4 / 9 / 6
33.3% KP
21,914
15.9% share
14,731g
258 CS · 8/m
风城烟雨丶#广州法王
Irelia · Mid
8 / 8 / 5
43.3% KP
23,888
17.4% share
13,704g
273 CS · 8.5/m
Talli#Lemon
Taliyah · ADC
6 / 9 / 5
36.7% KP
34,948
25.4% share
14,951g
250 CS · 7.8/m
SHOP MRBEAST#69420
Pyke · Support
5 / 6 / 10
50% KP
12,911
9.4% share
11,041g
30 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
