Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Defeat
Ranked Solo/Duo · 96 days ago
8 / 9 / 5
K / D / A
54.2%
Kill participation
1,124
Damage / min
13,244g
428.8 gold / min
25
12 placed · 1 cleared
214
6.9 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory请君执金#Sha
Mordekaiser · Top
7 / 6 / 11
45% KP
27,507
16% share
13,089g
217 CS · 7/m
Santos#OINK
Wukong · Jungle
10 / 5 / 13
57.5% KP
32,255
18.8% share
13,479g
189 CS · 6.1/m
Samikin#uwu
Zoe · Mid
8 / 3 / 19
67.5% KP
49,437
28.8% share
14,089g
205 CS · 6.6/m
smallasianboy69#6776
Syndra · ADC
7 / 4 / 14
52.5% KP
39,807
23.2% share
17,914g
265 CS · 8.6/m
Zyko#NA1
Camille · Support
8 / 6 / 12
50% KP
22,569
13.2% share
11,370g
41 CS · 1.3/m
Red side
Defeat抖音TonyTop#我无敌
Jax · Top
7 / 6 / 5
50% KP
31,510
28.4% share
13,972g
228 CS · 7.4/m
Bad Apple#2nd
Bel'Veth · Jungle
5 / 7 / 7
50% KP
17,869
16.1% share
13,619g
220 CS · 7.1/m
PhyMini#NA1
Cassiopeia · Mid
8 / 9 / 5
54.2% KP
34,713
31.3% share
13,244g
214 CS · 6.9/m
tjhzr#NA1
Tahm Kench · ADC
3 / 7 / 10
54.2% KP
14,034
12.6% share
10,661g
152 CS · 4.9/m
Well i wonder#É16
Senna · Support
1 / 11 / 11
50% KP
12,869
11.6% share
8,407g
45 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
