Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Defeat
Ranked Solo/Duo · 96 days ago
11 / 5 / 10
K / D / A
53.8%
Kill participation
1,124.1
Damage / min
17,201g
441.6 gold / min
42
18 placed · 2 cleared
273
7 CS / min
Objective control
3
Dragons
2
Baron
7
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPhyMini#NA1
Sion · Top
11 / 5 / 10
53.8% KP
43,784
26.5% share
17,201g
273 CS · 7/m
dwilkz#NA1
Lee Sin · Jungle
13 / 7 / 9
56.4% KP
32,855
19.9% share
20,093g
292 CS · 7.5/m
Snowball#larp
Nunu & Willump · Mid
4 / 9 / 13
43.6% KP
23,174
14.1% share
11,320g
143 CS · 3.7/m
thehollow1#ONE
Viktor · ADC
4 / 6 / 10
35.9% KP
40,736
24.7% share
15,884g
289 CS · 7.4/m
KDKD#9999
Pyke · Support
7 / 16 / 12
48.7% KP
24,385
14.8% share
13,788g
18 CS · 0.5/m
Red side
Victorygoge#NA1
Katarina · Top
13 / 6 / 8
48.8% KP
51,868
26.6% share
18,827g
239 CS · 6.1/m
Lemon#IZY
Viego · Jungle
4 / 7 / 16
46.5% KP
36,290
18.6% share
15,182g
230 CS · 5.9/m
Season of Leaves#Fall
Lux · Mid
9 / 12 / 15
55.8% KP
38,971
20% share
14,785g
272 CS · 7/m
TinFoilSlayer#NA1
Syndra · ADC
14 / 8 / 13
62.8% KP
53,323
27.3% share
21,051g
286 CS · 7.3/m
BenTbeyondrepair#NA1
Braum · Support
3 / 6 / 27
69.8% KP
14,685
7.5% share
12,123g
37 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
