Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 95 days ago
13 / 3 / 5
K / D / A
46.2%
Kill participation
1,008.8
Damage / min
19,590g
585.9 gold / min
35
16 placed · 2 cleared
325
9.7 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatyoung#0000
Jayce · Top
12 / 11 / 4
50% KP
39,852
30.1% share
14,113g
222 CS · 6.6/m
Yixixixihahahaha#8888
Naafiri · Jungle
7 / 5 / 8
46.9% KP
21,174
16% share
15,077g
245 CS · 7.3/m
Verii#Grim
Fizz · Mid
6 / 7 / 5
34.4% KP
19,409
14.7% share
13,200g
260 CS · 7.8/m
array#mica
Xerath · ADC
6 / 5 / 10
50% KP
36,075
27.3% share
15,740g
278 CS · 8.3/m
J4NNA#NA1
Senna · Support
1 / 11 / 16
53.1% KP
15,863
12% share
10,308g
33 CS · 1/m
Red side
Victory2wfrevdxsc#NA1
Riven · Top
9 / 14 / 5
35.9% KP
23,585
19.2% share
13,829g
189 CS · 5.7/m
AlphaWolffy#NA1
Ivern · Jungle
6 / 4 / 20
66.7% KP
15,714
12.8% share
16,318g
253 CS · 7.6/m
PhyMini#NA1
Yone · Mid
13 / 3 / 5
46.2% KP
33,728
27.4% share
19,590g
325 CS · 9.7/m
Khanzee#LJF
Zyra · ADC
8 / 4 / 13
53.8% KP
41,620
33.8% share
14,749g
227 CS · 6.8/m
Ingvar#NA1
Thresh · Support
3 / 7 / 19
56.4% KP
8,438
6.9% share
10,461g
21 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
