Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Victory
Ranked Solo/Duo · 94 days ago
11 / 1 / 10
K / D / A
48.8%
Kill participation
1,058.4
Damage / min
16,870g
535 gold / min
34
14 placed · 1 cleared
322
10.2 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
13
Towers
4
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatjoe oreo#美味しい
Gragas · Top
6 / 11 / 5
45.8% KP
37,827
26.6% share
14,374g
242 CS · 7.7/m
jamican banana#NA1
Ivern · Jungle
3 / 2 / 10
54.2% KP
15,680
11% share
13,494g
257 CS · 8.2/m
K 3#Rules
Corki · Mid
3 / 12 / 9
50% KP
34,573
24.3% share
12,037g
241 CS · 7.6/m
Mobility#NA2
Ashe · ADC
11 / 10 / 5
66.7% KP
36,741
25.8% share
19,111g
275 CS · 8.7/m
KuddlyKraken#NA1
Seraphine · Support
1 / 8 / 15
66.7% KP
17,512
12.3% share
8,903g
50 CS · 1.6/m
Red side
VictoryD3nji#Reze
Vladimir · Top
4 / 6 / 11
34.9% KP
24,910
19.3% share
13,445g
247 CS · 7.8/m
ChúpéGùa#204
Rammus · Jungle
7 / 5 / 21
65.1% KP
18,462
14.3% share
13,576g
160 CS · 5.1/m
PhyMini#NA1
Hwei · Mid
11 / 1 / 10
48.8% KP
33,376
25.8% share
16,870g
322 CS · 10.2/m
LouisMadLife#Crack
Xayah · ADC
12 / 6 / 11
53.5% KP
25,697
19.9% share
18,984g
264 CS · 8.4/m
Saint Ghoul#タキオン
Senna · Support
9 / 6 / 21
69.8% KP
26,741
20.7% share
13,124g
44 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
