Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 94 days ago
4 / 3 / 22
K / D / A
66.7%
Kill participation
987.4
Damage / min
15,142g
438.1 gold / min
29
12 placed · 2 cleared
307
8.9 CS / min
Objective control
2
Dragons
1
Baron
13
Towers
3
Inhibitors
1
Herald
3
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGJONES#FIGHT
Vayne · Top
13 / 5 / 10
59% KP
28,850
21% share
16,194g
209 CS · 6/m
kisno#NA1
Lee Sin · Jungle
9 / 4 / 12
53.8% KP
24,537
17.9% share
15,604g
230 CS · 6.7/m
PhyMini#NA1
Syndra · Mid
4 / 3 / 22
66.7% KP
34,131
24.9% share
15,142g
307 CS · 8.9/m
Zyko#NA1
Ezreal · ADC
6 / 6 / 13
48.7% KP
37,140
27.1% share
18,038g
300 CS · 8.7/m
Marcy#spood
Pyke · Support
7 / 7 / 7
35.9% KP
12,415
9.1% share
11,111g
17 CS · 0.5/m
Red side
DefeatIericee#NA1
Aurora · Top
3 / 12 / 4
28% KP
25,725
20.5% share
11,125g
213 CS · 6.2/m
STARBORNDEATHGOD#KING
Viego · Jungle
6 / 9 / 5
44% KP
17,499
13.9% share
14,190g
232 CS · 6.7/m
never type#1998
Riven · Mid
11 / 2 / 7
72% KP
34,563
27.5% share
21,130g
343 CS · 9.9/m
Janna car#NA1
Zyra · ADC
1 / 7 / 8
36% KP
29,898
23.8% share
12,577g
270 CS · 7.8/m
Wekin Poof#NA1
Camille · Support
4 / 9 / 11
60% KP
17,831
14.2% share
10,693g
33 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
