Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 94 days ago
6 / 1 / 2
K / D / A
25%
Kill participation
658.3
Damage / min
10,193g
480.8 gold / min
13
6 placed · 1 cleared
196
9.2 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRevenge#yins
Riven · Top
5 / 6 / 3
66.7% KP
17,323
28.3% share
11,111g
209 CS · 9.9/m
kisno#NA1
Lee Sin · Jungle
1 / 8 / 4
41.7% KP
7,686
12.6% share
6,840g
115 CS · 5.4/m
Kzykendy#NA1
Azir · Mid
1 / 5 / 5
50% KP
22,833
37.3% share
6,843g
144 CS · 6.8/m
You#yawn
Tristana · ADC
4 / 8 / 0
33.3% KP
6,943
11.3% share
8,647g
142 CS · 6.7/m
Marcy#spood
Pyke · Support
1 / 5 / 7
66.7% KP
6,394
10.5% share
5,821g
11 CS · 0.5/m
Red side
VictoryPo Bidau Gustang#tower
Darius · Top
6 / 3 / 3
28.1% KP
11,561
16.2% share
10,682g
196 CS · 9.2/m
always#91225
Bel'Veth · Jungle
10 / 1 / 6
50% KP
11,892
16.7% share
11,364g
158 CS · 7.5/m
PhyMini#NA1
Yone · Mid
6 / 1 / 2
25% KP
13,957
19.6% share
10,193g
196 CS · 9.2/m
Zven#S16XD
Syndra · ADC
6 / 4 / 9
46.9% KP
18,318
25.7% share
11,487g
201 CS · 9.5/m
Dino From Arcane#Jinx
Swain · Support
4 / 3 / 14
56.3% KP
15,429
21.7% share
9,309g
36 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
