Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Corki
Defeat
Ranked Solo/Duo · 94 days ago
8 / 5 / 6
K / D / A
73.7%
Kill participation
1,444
Damage / min
15,257g
555.1 gold / min
21
8 placed · 2 cleared
277
10.1 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSepeku AW#NA1
Malphite · Top
2 / 6 / 5
36.8% KP
15,470
15.2% share
8,853g
135 CS · 4.9/m
bountyfocus#777
Xin Zhao · Jungle
5 / 4 / 9
73.7% KP
20,378
20% share
11,762g
166 CS · 6/m
PhyMini#NA1
Corki · Mid
8 / 5 / 6
73.7% KP
39,687
39% share
15,257g
277 CS · 10.1/m
shihai#012
Yunara · ADC
2 / 8 / 6
42.1% KP
17,349
17% share
10,957g
222 CS · 8.1/m
Usni#Boba
Karma · Support
2 / 6 / 9
57.9% KP
9,003
8.8% share
7,511g
29 CS · 1.1/m
Red side
VictoryAblazeolive#NA1
Sylas · Top
8 / 3 / 8
55.2% KP
29,430
30.1% share
14,337g
255 CS · 9.3/m
TreyDog#NA1
Vi · Jungle
3 / 2 / 14
58.6% KP
14,119
14.5% share
11,535g
190 CS · 6.9/m
Saemy#155MS
Kassadin · Mid
2 / 5 / 2
13.8% KP
7,183
7.4% share
9,278g
205 CS · 7.5/m
derealii#0309
Tristana · ADC
11 / 4 / 7
62.1% KP
27,675
28.3% share
15,595g
216 CS · 7.9/m
Homielander615#1279
Senna · Support
5 / 5 / 19
82.8% KP
19,214
19.7% share
11,566g
39 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
