Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Hwei
Defeat
Ranked Solo/Duo · 93 days ago
4 / 7 / 4
K / D / A
44.4%
Kill participation
1,214.2
Damage / min
10,457g
419.7 gold / min
16
9 placed · 0 cleared
228
9.2 CS / min
Objective control
1
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorymimzv9#pepga
Yone · Top
9 / 3 / 5
35% KP
22,541
22.3% share
12,582g
221 CS · 8.9/m
Leaf#nah
Viego · Jungle
17 / 5 / 5
55% KP
22,990
22.7% share
16,801g
210 CS · 8.4/m
DaddyVladdy#BIG
Vladimir · Mid
5 / 4 / 10
37.5% KP
22,703
22.5% share
11,182g
192 CS · 7.7/m
the pob#NA1
Ahri · ADC
6 / 2 / 18
60% KP
24,871
24.6% share
13,568g
204 CS · 8.2/m
Tiramisu Cat#Cafe
Seraphine · Support
3 / 4 / 21
60% KP
7,999
7.9% share
8,700g
35 CS · 1.4/m
Red side
DefeatAngry Bee Player#NA1
Ornn · Top
0 / 4 / 4
22.2% KP
10,560
11.2% share
7,791g
194 CS · 7.8/m
Irk Luigi#NA1
Kha'Zix · Jungle
4 / 11 / 5
50% KP
19,410
20.6% share
10,794g
137 CS · 5.5/m
PhyMini#NA1
Hwei · Mid
4 / 7 / 4
44.4% KP
30,253
32.1% share
10,457g
228 CS · 9.2/m
stitch#bluu
Azir · ADC
9 / 10 / 2
61.1% KP
27,651
29.4% share
13,520g
192 CS · 7.7/m
DualSwordz#NA1
Rell · Support
1 / 8 / 12
72.2% KP
6,230
6.6% share
6,535g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
