Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Defeat
Ranked Solo/Duo · 92 days ago
10 / 8 / 5
K / D / A
42.9%
Kill participation
1,120.2
Damage / min
19,643g
500.7 gold / min
34
17 placed · 3 cleared
338
8.6 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
2
Inhibitors
0
Herald
4
Dragons
3
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDarkz Fate#1012
Sion · Top
3 / 6 / 8
31.4% KP
31,133
21.6% share
15,348g
313 CS · 8/m
ptyyyy#NA1
Naafiri · Jungle
13 / 8 / 7
57.1% KP
29,337
20.4% share
16,705g
226 CS · 5.8/m
PhyMini#NA1
Tristana · Mid
10 / 8 / 5
42.9% KP
43,950
30.5% share
19,643g
338 CS · 8.6/m
C0SM0S#4859
Vladimir · ADC
7 / 12 / 7
40% KP
27,110
18.8% share
17,434g
307 CS · 7.8/m
Edon Sako#LOL
Rell · Support
2 / 7 / 20
62.9% KP
12,407
8.6% share
11,745g
23 CS · 0.6/m
Red side
VictoryButtsack#bye
Ambessa · Top
5 / 6 / 12
41.5% KP
49,459
23.4% share
19,703g
325 CS · 8.3/m
Bigzu#5555
Elise · Jungle
10 / 2 / 11
51.2% KP
56,537
26.8% share
21,186g
363 CS · 9.3/m
XiaoLaoBanToilet#CN1
Ekko · Mid
9 / 8 / 3
29.3% KP
31,359
14.9% share
18,005g
321 CS · 8.2/m
Akai Shuichi#Akemi
Aphelios · ADC
9 / 7 / 12
51.2% KP
49,463
23.4% share
22,024g
324 CS · 8.3/m
Limerencé#1214
Pyke · Support
8 / 12 / 11
46.3% KP
24,349
11.5% share
15,896g
43 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
