Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 91 days ago
6 / 7 / 5
K / D / A
33.3%
Kill participation
966.6
Damage / min
12,058g
382.4 gold / min
28
14 placed · 0 cleared
268
8.5 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGSDFQWASD#NA1
Anivia · Top
3 / 8 / 13
48.5% KP
27,524
20.2% share
12,469g
237 CS · 7.5/m
ShadowThrash#NA1
Kha'Zix · Jungle
10 / 11 / 2
36.4% KP
33,702
24.8% share
15,191g
185 CS · 5.9/m
PhyMini#NA1
Syndra · Mid
6 / 7 / 5
33.3% KP
30,480
22.4% share
12,058g
268 CS · 8.5/m
Antagonist#Haine
Yasuo · ADC
10 / 8 / 3
39.4% KP
28,147
20.7% share
16,805g
261 CS · 8.3/m
Tub#Tubby
Neeko · Support
4 / 9 / 13
51.5% KP
16,132
11.9% share
10,498g
44 CS · 1.4/m
Red side
VictoryTy G#Teemo
Teemo · Top
9 / 4 / 5
32.6% KP
34,607
23.9% share
15,076g
306 CS · 9.7/m
eXyu#000
Poppy · Jungle
4 / 4 / 12
37.2% KP
18,387
12.7% share
13,801g
201 CS · 6.4/m
savyyor#alex
Akali · Mid
12 / 7 / 3
34.9% KP
32,700
22.6% share
13,327g
196 CS · 6.2/m
Lobby Admin#FIGHT
Corki · ADC
17 / 5 / 1
41.9% KP
45,366
31.3% share
19,877g
305 CS · 9.7/m
T0mio#NA1
Camille · Support
1 / 13 / 17
41.9% KP
13,819
9.5% share
9,685g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
