Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Defeat
Ranked Solo/Duo · 90 days ago
8 / 7 / 6
K / D / A
43.8%
Kill participation
1,189.9
Damage / min
15,295g
412.4 gold / min
33
13 placed · 1 cleared
286
7.7 CS / min
Objective control
2
Dragons
1
Baron
5
Towers
1
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatmedusa#B2008
Ambessa · Top
3 / 15 / 4
21.9% KP
19,535
12.1% share
11,689g
196 CS · 5.3/m
Ethiridis#NA1
Talon · Jungle
15 / 8 / 6
65.6% KP
46,473
28.9% share
19,421g
300 CS · 8.1/m
PhyMini#NA1
Ryze · Mid
8 / 7 / 6
43.8% KP
44,125
27.4% share
15,295g
286 CS · 7.7/m
Mobility#NA2
Ezreal · ADC
5 / 6 / 8
40.6% KP
35,937
22.3% share
16,786g
294 CS · 7.9/m
tjhzr#NA1
Leona · Support
1 / 7 / 14
46.9% KP
14,893
9.3% share
9,948g
33 CS · 0.9/m
Red side
VictoryjuIy#broke
Renekton · Top
14 / 7 / 9
53.5% KP
38,968
25% share
17,681g
255 CS · 6.9/m
Quęeñ#MISS
Bel'Veth · Jungle
9 / 2 / 16
58.1% KP
26,401
16.9% share
18,070g
293 CS · 7.9/m
Contempt#NA2
Locke · Mid
8 / 7 / 10
41.9% KP
28,626
18.3% share
14,605g
235 CS · 6.3/m
melke#0001
Kai'Sa · ADC
10 / 4 / 15
58.1% KP
43,787
28% share
20,824g
312 CS · 8.4/m
TymMio#DaHoe
Seraphine · Support
2 / 12 / 23
58.1% KP
18,384
11.8% share
11,053g
40 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
