Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 90 days ago
6 / 1 / 9
K / D / A
40.5%
Kill participation
797.5
Damage / min
11,375g
475.6 gold / min
20
9 placed · 1 cleared
225
9.4 CS / min
Objective control
2
Dragons
0
Baron
10
Towers
1
Inhibitors
1
Herald
1
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryThanatoes#kr2
Jayce · Top
6 / 8 / 3
24.3% KP
22,788
23.7% share
10,271g
189 CS · 7.9/m
知 我#CN1
Nasus · Jungle
12 / 1 / 12
64.9% KP
22,560
23.5% share
14,987g
188 CS · 7.9/m
PhyMini#NA1
Cassiopeia · Mid
6 / 1 / 9
40.5% KP
19,073
19.8% share
11,375g
225 CS · 9.4/m
melke#0001
Aphelios · ADC
10 / 4 / 8
48.6% KP
20,894
21.7% share
13,392g
174 CS · 7.3/m
T0mio#NA1
Shen · Support
3 / 8 / 15
48.6% KP
10,889
11.3% share
7,809g
17 CS · 0.7/m
Red side
DefeatKie#kku
Yone · Top
1 / 7 / 3
18.2% KP
12,148
15.2% share
8,216g
148 CS · 6.2/m
koozip#NA1
Rengar · Jungle
3 / 7 / 8
50% KP
13,624
17% share
9,371g
134 CS · 5.6/m
never type#1998
Riven · Mid
4 / 5 / 4
36.4% KP
11,862
14.8% share
10,076g
193 CS · 8.1/m
xa thu pho nui#zzz
Kai'Sa · ADC
9 / 6 / 3
54.5% KP
27,338
34.2% share
13,536g
216 CS · 9/m
bountyfocus#777
Pantheon · Support
5 / 12 / 8
59.1% KP
15,012
18.8% share
7,827g
14 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
