Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 87 days ago
1 / 9 / 11
K / D / A
29.3%
Kill participation
571.2
Damage / min
11,794g
381.5 gold / min
32
14 placed · 2 cleared
254
8.2 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTTV Insightful7#twtv
Malzahar · Top
3 / 6 / 13
39% KP
22,693
17.8% share
13,136g
275 CS · 8.9/m
WATCH ME PLAYING#NA2
Rengar · Jungle
19 / 5 / 6
61% KP
35,679
28% share
18,341g
193 CS · 6.2/m
PhyMini#NA1
Cassiopeia · Mid
1 / 9 / 11
29.3% KP
17,661
13.9% share
11,794g
254 CS · 8.2/m
GTF DM L 016#Luna
Corki · ADC
15 / 5 / 8
56.1% KP
31,101
24.4% share
17,579g
264 CS · 8.5/m
Dino From Arcane#Jinx
Swain · Support
3 / 5 / 24
65.9% KP
20,105
15.8% share
11,270g
24 CS · 0.8/m
Red side
Defeatuav#rank1
Jayce · Top
4 / 8 / 7
36.7% KP
16,436
14.1% share
12,083g
234 CS · 7.6/m
Minh Trình Korea#2704
Lee Sin · Jungle
8 / 8 / 9
56.7% KP
17,838
15.3% share
13,954g
234 CS · 7.6/m
cant type#1998
Riven · Mid
5 / 4 / 15
66.7% KP
27,795
23.9% share
15,062g
263 CS · 8.5/m
bluwunk#wunk
Kog'Maw · ADC
9 / 10 / 7
53.3% KP
40,650
34.9% share
15,777g
228 CS · 7.4/m
Wekin Poof#NA1
Camille · Support
4 / 11 / 14
60% KP
13,600
11.7% share
10,118g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
