Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Defeat
Ranked Solo/Duo · 87 days ago
8 / 8 / 4
K / D / A
52.2%
Kill participation
1,081.3
Damage / min
12,798g
436.3 gold / min
16
9 placed · 1 cleared
225
7.7 CS / min
Objective control
1
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
4
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatI Take Drugs#lmao
Irelia · Top
6 / 9 / 4
43.5% KP
18,503
19.9% share
14,348g
282 CS · 9.6/m
adan7#7681
Graves · Jungle
8 / 7 / 8
69.6% KP
27,147
29.2% share
13,380g
224 CS · 7.6/m
PhyMini#NA1
Aurora · Mid
8 / 8 / 4
52.2% KP
31,717
34.2% share
12,798g
225 CS · 7.7/m
Blueyoshi6#NA1
Senna · ADC
1 / 5 / 7
34.8% KP
9,343
10.1% share
10,781g
218 CS · 7.4/m
Ejamaa#NA1
Seraphine · Support
0 / 7 / 12
52.2% KP
6,163
6.6% share
7,702g
41 CS · 1.4/m
Red side
VictoryPrisonedEarth#NA0
Urgot · Top
7 / 5 / 10
47.2% KP
23,121
22.2% share
14,170g
234 CS · 8/m
Rourke#NA1
Jarvan IV · Jungle
7 / 5 / 18
69.4% KP
15,030
14.5% share
13,443g
214 CS · 7.3/m
6 gods#hls
Diana · Mid
8 / 8 / 6
38.9% KP
22,284
21.4% share
12,340g
186 CS · 6.3/m
Heretic#win
Jhin · ADC
14 / 1 / 11
69.4% KP
33,370
32.1% share
18,712g
271 CS · 9.2/m
FLY SUPKING#FLY
Nautilus · Support
0 / 4 / 22
61.1% KP
10,201
9.8% share
8,242g
34 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
