Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 85 days ago
1 / 1 / 10
K / D / A
50%
Kill participation
1,175.1
Damage / min
11,155g
390.9 gold / min
22
11 placed · 4 cleared
256
9 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFiji#Zone
Sion · Top
1 / 5 / 2
25% KP
23,266
25.1% share
9,034g
233 CS · 8.2/m
jamican banana#NA1
Ivern · Jungle
1 / 1 / 4
41.7% KP
7,750
8.4% share
9,978g
191 CS · 6.7/m
Trinn#NA1
Katarina · Mid
3 / 3 / 1
33.3% KP
16,951
18.3% share
9,069g
197 CS · 6.9/m
ScaryJerry#6969
Corki · ADC
5 / 7 / 4
75% KP
33,054
35.7% share
13,479g
245 CS · 8.6/m
J4NNA#NA1
Nami · Support
2 / 6 / 6
66.7% KP
11,512
12.4% share
7,627g
18 CS · 0.6/m
Red side
Victoryconcept of x#NA1
Zaahen · Top
2 / 1 / 3
22.7% KP
20,585
20.8% share
14,328g
274 CS · 9.6/m
Maxander#NA1
Viego · Jungle
8 / 0 / 1
40.9% KP
15,467
15.7% share
14,958g
255 CS · 8.9/m
PhyMini#NA1
Syndra · Mid
1 / 1 / 10
50% KP
33,530
34% share
11,155g
256 CS · 9/m
Spawn#NA3
Locke · ADC
11 / 5 / 3
63.6% KP
20,390
20.7% share
13,031g
165 CS · 5.8/m
DarkDragon48#NA1
Bard · Support
0 / 5 / 14
63.6% KP
8,763
8.9% share
8,046g
26 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
