Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 82 days ago
4 / 3 / 5
K / D / A
34.6%
Kill participation
538.9
Damage / min
8,974g
382.1 gold / min
22
9 placed · 2 cleared
189
8 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJunliang#17171
Shen · Top
2 / 5 / 5
38.9% KP
9,726
12.3% share
7,310g
135 CS · 5.7/m
ForgotToPot#NA1
Hecarim · Jungle
3 / 3 / 1
22.2% KP
10,587
13.4% share
9,383g
197 CS · 8.4/m
Dun#NA1
Viktor · Mid
5 / 3 / 3
44.4% KP
29,446
37.3% share
10,174g
212 CS · 9/m
十IC XC NIKA十#TRIAS
Karthus · ADC
7 / 8 / 3
55.6% KP
24,192
30.6% share
10,050g
162 CS · 6.9/m
Stevenator#546
Leona · Support
1 / 7 / 6
38.9% KP
5,040
6.4% share
6,457g
27 CS · 1.1/m
Red side
VictoryDhokla#NA1
Swain · Top
2 / 3 / 6
30.8% KP
18,137
24.6% share
9,997g
222 CS · 9.5/m
Maxander#NA1
Viego · Jungle
5 / 1 / 4
34.6% KP
13,501
18.3% share
10,483g
185 CS · 7.9/m
PhyMini#NA1
Sylas · Mid
4 / 3 / 5
34.6% KP
12,654
17.2% share
8,974g
189 CS · 8/m
twitchtvELZEKING#RANK1
Draven · ADC
13 / 7 / 7
76.9% KP
25,959
35.2% share
14,430g
174 CS · 7.4/m
KuddlyKraken#NA1
Karma · Support
2 / 4 / 15
65.4% KP
3,522
4.8% share
7,748g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
