Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Defeat
Ranked Solo/Duo · 82 days ago
4 / 5 / 6
K / D / A
29.4%
Kill participation
757.8
Damage / min
11,244g
341.6 gold / min
24
12 placed · 2 cleared
258
7.8 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
11
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPhyMini#NA1
Sion · Top
4 / 5 / 6
29.4% KP
24,945
18.3% share
11,244g
258 CS · 7.8/m
Wocaoo#NA1
Locke · Jungle
19 / 5 / 7
76.5% KP
41,973
30.7% share
17,141g
231 CS · 7/m
Raveydemon#NA1
Naafiri · Mid
6 / 9 / 10
47.1% KP
31,204
22.8% share
13,916g
252 CS · 7.7/m
Spartan#Adc1
Syndra · ADC
5 / 8 / 6
32.4% KP
29,769
21.8% share
12,959g
261 CS · 7.9/m
kurfyou#NA2
Rell · Support
0 / 12 / 20
58.8% KP
8,674
6.4% share
8,792g
35 CS · 1.1/m
Red side
VictoryDoublelift#NA01
Gnar · Top
4 / 5 / 7
28.2% KP
23,210
14.7% share
15,453g
298 CS · 9.1/m
White Canyon#Ken
Nocturne · Jungle
8 / 8 / 15
59% KP
27,304
17.3% share
14,731g
219 CS · 6.7/m
caomeieeer#NA1
Ryze · Mid
7 / 8 / 15
56.4% KP
39,145
24.9% share
13,967g
234 CS · 7.1/m
Aomine Daiki#NA10
Yasuo · ADC
18 / 5 / 10
71.8% KP
52,906
33.6% share
22,097g
275 CS · 8.4/m
tytytytytyh#hty
Nautilus · Support
2 / 8 / 27
74.4% KP
14,939
9.5% share
10,665g
20 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
