Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Defeat
Ranked Solo/Duo · 79 days ago
13 / 4 / 6
K / D / A
76%
Kill participation
1,332.9
Damage / min
18,102g
539.3 gold / min
30
6 placed · 6 cleared
280
8.3 CS / min
Objective control
4
Dragons
2
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTempest#happy
Yone · Top
16 / 4 / 14
73.2% KP
49,623
33.7% share
16,782g
251 CS · 7.5/m
Rapid#1230
Kha'Zix · Jungle
8 / 7 / 15
56.1% KP
27,485
18.7% share
14,711g
230 CS · 6.9/m
Nitros#NA1
Swain · Mid
7 / 6 / 11
43.9% KP
33,991
23.1% share
13,825g
244 CS · 7.3/m
bitter heart#1314
Jhin · ADC
6 / 6 / 14
48.8% KP
25,419
17.3% share
16,129g
289 CS · 8.6/m
Knux#Rock
Blitzcrank · Support
4 / 2 / 21
61% KP
10,838
7.4% share
10,885g
33 CS · 1/m
Red side
Defeatpucci goat#1234
Olaf · Top
4 / 14 / 3
28% KP
26,404
20.7% share
12,667g
233 CS · 6.9/m
Verdict#9108
Hecarim · Jungle
5 / 8 / 9
56% KP
18,833
14.8% share
13,760g
257 CS · 7.7/m
PhyMini#NA1
Akali · Mid
13 / 4 / 6
76% KP
44,741
35.1% share
18,102g
280 CS · 8.3/m
Puppeh#333
Lucian · ADC
3 / 7 / 8
44% KP
30,148
23.6% share
15,145g
304 CS · 9.1/m
november#xzc
Nami · Support
0 / 8 / 13
52% KP
7,488
5.9% share
8,244g
38 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
