Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Defeat
Ranked Solo/Duo · 79 days ago
4 / 5 / 5
K / D / A
42.9%
Kill participation
855.3
Damage / min
10,603g
369.4 gold / min
18
6 placed · 2 cleared
212
7.4 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPhyMini#NA1
Aurora · Top
4 / 5 / 5
42.9% KP
24,547
22.7% share
10,603g
212 CS · 7.4/m
blame the jungle#YIKES
Bel'Veth · Jungle
3 / 12 / 1
19% KP
16,677
15.4% share
10,745g
208 CS · 7.2/m
Scarecrow7#na7
Syndra · Mid
2 / 4 / 0
9.5% KP
16,221
15% share
13,747g
296 CS · 10.3/m
Mian#DOG
Kai'Sa · ADC
10 / 9 / 4
66.7% KP
23,694
21.9% share
15,705g
245 CS · 8.5/m
froggie#3333
Senna · Support
2 / 7 / 12
66.7% KP
27,210
25.1% share
9,641g
32 CS · 1.1/m
Red side
VictoryBad Apple#000
Akali · Top
10 / 5 / 3
35.1% KP
21,666
20.6% share
12,090g
168 CS · 5.9/m
SHAC0PIUM#NA1
Shaco · Jungle
12 / 3 / 4
43.2% KP
23,666
22.5% share
15,641g
222 CS · 7.7/m
Dabao#369
Galio · Mid
4 / 3 / 10
37.8% KP
18,633
17.7% share
11,827g
225 CS · 7.8/m
solace#gess
Vayne · ADC
10 / 6 / 9
51.4% KP
34,156
32.5% share
16,810g
239 CS · 8.3/m
VAP404#404
Janna · Support
1 / 4 / 22
62.2% KP
7,016
6.7% share
9,705g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
