Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Defeat
Ranked Solo/Duo · 78 days ago
14 / 10 / 10
K / D / A
64.9%
Kill participation
1,345.6
Damage / min
17,614g
515.3 gold / min
33
11 placed · 5 cleared
247
7.2 CS / min
Objective control
5
Dragons
0
Baron
11
Towers
2
Inhibitors
1
Herald
0
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTy G#Teemo
Teemo · Top
8 / 3 / 12
38.5% KP
39,768
19.4% share
14,459g
237 CS · 6.9/m
choppy#ACM
Jarvan IV · Jungle
5 / 7 / 24
55.8% KP
28,999
14.1% share
16,000g
233 CS · 6.8/m
MIDKING#KKKKK
Caitlyn · Mid
14 / 10 / 8
42.3% KP
62,884
30.6% share
18,875g
261 CS · 7.6/m
Ilia Topuria#8155
Syndra · ADC
15 / 6 / 14
55.8% KP
55,129
26.8% share
19,074g
269 CS · 7.9/m
FLY Cryogen#viet
Sylas · Support
10 / 11 / 6
30.8% KP
18,586
9.1% share
12,030g
37 CS · 1.1/m
Red side
DefeatWistfully#663
Kled · Top
8 / 12 / 8
43.2% KP
33,927
22.7% share
15,073g
224 CS · 6.6/m
always#91225
Kindred · Jungle
7 / 6 / 9
43.2% KP
30,122
20.2% share
16,118g
271 CS · 7.9/m
PhyMini#NA1
Ryze · Mid
14 / 10 / 10
64.9% KP
45,997
30.8% share
17,614g
247 CS · 7.2/m
Spartan#Adc1
Ziggs · ADC
4 / 15 / 8
32.4% KP
25,065
16.8% share
11,813g
191 CS · 5.6/m
syeu#syeu
Seraphine · Support
4 / 10 / 25
78.4% KP
14,033
9.4% share
12,262g
45 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
