Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Poppy
Victory
Ranked Solo/Duo · 78 days ago
3 / 4 / 5
K / D / A
26.7%
Kill participation
545.3
Damage / min
7,563g
281 gold / min
97
37 placed · 13 cleared
23
0.9 CS / min
Objective control
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAatREuS#Sante
K'Sante · Top
5 / 5 / 8
43.3% KP
22,974
23% share
11,999g
189 CS · 7/m
Bad Apple#000
Bel'Veth · Jungle
5 / 4 / 7
40% KP
14,082
14.1% share
14,155g
239 CS · 8.9/m
Strompest#TTKAE
Cassiopeia · Mid
11 / 3 / 6
56.7% KP
31,925
31.9% share
13,468g
224 CS · 8.3/m
evandabank#NA1
Hwei · ADC
6 / 4 / 7
43.3% KP
16,379
16.4% share
12,116g
211 CS · 7.8/m
PhyMini#NA1
Poppy · Support
3 / 4 / 5
26.7% KP
14,679
14.7% share
7,563g
23 CS · 0.9/m
Red side
DefeatFLY Gakgos#F L Y
Aatrox · Top
3 / 5 / 0
15% KP
15,815
19.2% share
12,482g
272 CS · 10.1/m
TTV Scanning#kai
Graves · Jungle
5 / 5 / 3
40% KP
12,428
15.1% share
11,187g
167 CS · 6.2/m
Snowball#larp
Nunu & Willump · Mid
6 / 8 / 6
60% KP
19,280
23.4% share
10,106g
134 CS · 5/m
Zven#S16XD
Viktor · ADC
4 / 5 / 5
45% KP
28,027
34% share
12,037g
244 CS · 9.1/m
Spawn#NA3
Bard · Support
2 / 7 / 5
35% KP
6,912
8.4% share
7,183g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
