Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 77 days ago
7 / 6 / 12
K / D / A
54.3%
Kill participation
1,082.5
Damage / min
13,740g
436.9 gold / min
19
10 placed · 2 cleared
251
8 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
2
Inhibitors
0
Herald
0
Dragons
0
Baron
5
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorywhite space#kimmy
Jayce · Top
8 / 5 / 9
48.6% KP
35,988
29.9% share
15,795g
292 CS · 9.3/m
Aeon#NA3
Pantheon · Jungle
12 / 0 / 11
65.7% KP
24,052
20% share
15,497g
229 CS · 7.3/m
PhyMini#NA1
Cassiopeia · Mid
7 / 6 / 12
54.3% KP
34,046
28.3% share
13,740g
251 CS · 8/m
Yetzu#Qualm
Vayne · ADC
5 / 6 / 8
37.1% KP
19,913
16.6% share
14,528g
212 CS · 6.7/m
Thai Basil#inflm
Lulu · Support
3 / 2 / 22
71.4% KP
6,264
5.2% share
10,108g
31 CS · 1/m
Red side
DefeatMySwordCrimson#2006
Yorick · Top
1 / 8 / 4
26.3% KP
19,979
24.2% share
11,314g
244 CS · 7.8/m
CodZombies Lover#Sally
Rek'Sai · Jungle
5 / 9 / 2
36.8% KP
17,857
21.7% share
15,429g
247 CS · 7.9/m
Ablazeolive#NA1
Locke · Mid
7 / 9 / 2
47.4% KP
23,014
27.9% share
11,079g
191 CS · 6.1/m
jiggy glider#GLIDE
Lucian · ADC
4 / 6 / 2
31.6% KP
13,045
15.8% share
12,545g
264 CS · 8.4/m
Janna car#NA1
Nami · Support
2 / 3 / 5
36.8% KP
8,547
10.4% share
8,173g
39 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
