Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Defeat
Ranked Solo/Duo · 64 days ago
1 / 8 / 10
K / D / A
52.4%
Kill participation
694.9
Damage / min
9,636g
365.5 gold / min
11
10 placed · 0 cleared
216
8.2 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLazzaro#NA1
Quinn · Top
2 / 10 / 4
28.6% KP
17,635
19.7% share
9,214g
151 CS · 5.7/m
Journey#TOP
Ambessa · Jungle
6 / 9 / 5
52.4% KP
20,711
23.2% share
10,644g
179 CS · 6.8/m
PhyMini#NA1
Cassiopeia · Mid
1 / 8 / 10
52.4% KP
18,323
20.5% share
9,636g
216 CS · 8.2/m
Schkript#Rise
Ekko · ADC
8 / 3 / 5
61.9% KP
23,048
25.8% share
13,814g
201 CS · 7.6/m
Werry#NA1
Pyke · Support
4 / 8 / 9
61.9% KP
9,737
10.9% share
8,338g
17 CS · 0.6/m
Red side
VictoryMySwordCrimson#2006
Olaf · Top
10 / 5 / 12
57.9% KP
32,292
29.9% share
15,086g
263 CS · 10/m
Flay Mígnon#2298
Rek'Sai · Jungle
9 / 2 / 2
28.9% KP
12,496
11.6% share
12,124g
198 CS · 7.5/m
no excuses#climb
Akali · Mid
16 / 3 / 2
47.4% KP
29,272
27.1% share
12,589g
156 CS · 5.9/m
Somesort#DOPA
Ziggs · ADC
2 / 2 / 10
31.6% KP
24,441
22.7% share
12,391g
242 CS · 9.2/m
Decoy#Kat
Galio · Support
1 / 9 / 16
44.7% KP
9,362
8.7% share
8,053g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
