Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 58 days ago
16 / 10 / 12
K / D / A
46.7%
Kill participation
1,174.3
Damage / min
22,695g
473.6 gold / min
55
16 placed · 4 cleared
414
8.6 CS / min
Objective control
3
Dragons
2
Baron
11
Towers
3
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHisBigBro#Bros
Ahri · Top
18 / 11 / 9
45% KP
52,366
26% share
22,975g
344 CS · 7.2/m
Yordleswaggins#NA1
Volibear · Jungle
9 / 8 / 24
55% KP
31,597
15.7% share
19,289g
258 CS · 5.4/m
PhyMini#NA1
Ryze · Mid
16 / 10 / 12
46.7% KP
56,269
27.9% share
22,695g
414 CS · 8.6/m
huh#day
Jhin · ADC
14 / 5 / 22
60% KP
48,522
24.1% share
25,876g
404 CS · 8.4/m
Protos#Colin
Poppy · Support
3 / 7 / 28
51.7% KP
12,896
6.4% share
14,042g
38 CS · 0.8/m
Red side
DefeatGiraffe Hugs#NA1
Aurora · Top
7 / 9 / 12
46.3% KP
57,307
25.2% share
21,086g
385 CS · 8/m
stream#pond
Viego · Jungle
14 / 12 / 12
63.4% KP
45,832
20.2% share
23,723g
305 CS · 6.4/m
medusa#B2008
Syndra · Mid
11 / 13 / 21
78% KP
56,448
24.8% share
22,426g
320 CS · 6.7/m
bestgirlna#bingo
Miss Fortune · ADC
9 / 10 / 10
46.3% KP
46,607
20.5% share
24,340g
380 CS · 7.9/m
Agent Copter#NA123
Alistar · Support
0 / 16 / 28
68.3% KP
21,152
9.3% share
13,045g
59 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
