Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 58 days ago
15 / 3 / 7
K / D / A
57.9%
Kill participation
1,265
Damage / min
15,322g
552.8 gold / min
33
11 placed · 3 cleared
242
8.7 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatconcept of x#NA1
Sion · Top
1 / 4 / 6
31.8% KP
18,704
18.7% share
10,104g
230 CS · 8.3/m
Tèo#abcd
Qiyana · Jungle
5 / 10 / 7
54.5% KP
24,220
24.2% share
11,850g
179 CS · 6.5/m
Huang Yue#clang
Twisted Fate · Mid
5 / 10 / 6
50% KP
21,529
21.5% share
10,211g
131 CS · 4.7/m
MLV Bebsi#AD1
Kai'Sa · ADC
10 / 5 / 6
72.7% KP
27,238
27.3% share
14,915g
225 CS · 8.1/m
snow penguin#NA9
Braum · Support
1 / 9 / 16
77.3% KP
8,257
8.3% share
7,742g
26 CS · 0.9/m
Red side
VictoryC9 Loki#kr3
Ambessa · Top
8 / 4 / 9
44.7% KP
30,168
22.8% share
14,251g
247 CS · 8.9/m
Darksune#NA1
Skarner · Jungle
5 / 5 / 12
44.7% KP
21,689
16.4% share
10,366g
146 CS · 5.3/m
PhyMini#NA1
Cassiopeia · Mid
15 / 3 / 7
57.9% KP
35,062
26.5% share
15,322g
242 CS · 8.7/m
shihai#012
Ezreal · ADC
9 / 4 / 8
44.7% KP
33,406
25.3% share
14,821g
239 CS · 8.6/m
Agent Copter#NA123
Alistar · Support
1 / 6 / 17
47.4% KP
11,761
8.9% share
8,078g
19 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
