Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 58 days ago
8 / 4 / 14
K / D / A
57.9%
Kill participation
990.9
Damage / min
13,203g
500.7 gold / min
20
10 placed · 1 cleared
246
9.3 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatconcept of x#NA1
Sion · Top
1 / 4 / 3
25% KP
29,854
31.8% share
10,311g
242 CS · 9.2/m
Known Ghoster#False
Aatrox · Jungle
7 / 10 / 3
62.5% KP
21,971
23.4% share
12,453g
186 CS · 7.1/m
zzxxzzxxzzxx#0802
Syndra · Mid
7 / 8 / 6
81.3% KP
19,631
20.9% share
13,861g
239 CS · 9.1/m
121352312351#1875
Sivir · ADC
0 / 9 / 1
6.3% KP
15,866
16.9% share
10,072g
223 CS · 8.5/m
KuddlyKraken#NA1
Karma · Support
1 / 7 / 10
68.8% KP
6,700
7.1% share
7,321g
35 CS · 1.3/m
Red side
Victoryttv sendrope#sendr
Zaahen · Top
3 / 2 / 8
28.9% KP
28,992
24.6% share
10,698g
191 CS · 7.2/m
ShadowThrash#NA1
Kha'Zix · Jungle
16 / 4 / 8
63.2% KP
24,338
20.6% share
14,876g
197 CS · 7.5/m
PhyMini#NA1
Ryze · Mid
8 / 4 / 14
57.9% KP
26,127
22.2% share
13,203g
246 CS · 9.3/m
Afflictive#藍月なくる
Lux · ADC
11 / 2 / 7
47.4% KP
27,018
22.9% share
14,940g
242 CS · 9.2/m
Agent Copter#NA123
Alistar · Support
0 / 4 / 25
65.8% KP
11,401
9.7% share
8,415g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
