Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rumble
Defeat
Ranked Solo/Duo · 58 days ago
3 / 9 / 12
K / D / A
45.5%
Kill participation
1,071.2
Damage / min
13,054g
362.8 gold / min
18
8 placed · 1 cleared
236
6.6 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
12
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPhyMini#NA1
Rumble · Top
3 / 9 / 12
45.5% KP
38,544
26.9% share
13,054g
236 CS · 6.6/m
Mageblood#Belt
Ambessa · Jungle
11 / 9 / 6
51.5% KP
31,671
22.1% share
20,070g
251 CS · 7/m
ImpulseIV#NA1
Anivia · Mid
4 / 9 / 8
36.4% KP
26,873
18.8% share
13,127g
263 CS · 7.3/m
Omi#Brooo
Kai'Sa · ADC
14 / 14 / 7
63.6% KP
36,741
25.7% share
20,935g
297 CS · 8.3/m
Rain#CWs
Nautilus · Support
1 / 12 / 16
51.5% KP
9,281
6.5% share
9,616g
30 CS · 0.8/m
Red side
Victorytwtv lolAmbrosek#twtv
LeBlanc · Top
14 / 5 / 13
50.9% KP
36,331
20.5% share
15,612g
180 CS · 5/m
Shyvadi#0000
Shyvana · Jungle
11 / 8 / 22
62.3% KP
49,712
28% share
18,827g
257 CS · 7.1/m
nmr#1 H
Xerath · Mid
15 / 3 / 10
47.2% KP
43,913
24.7% share
19,540g
256 CS · 7.1/m
bluwunk#wunk
Kog'Maw · ADC
9 / 8 / 16
47.2% KP
34,573
19.5% share
18,255g
289 CS · 8/m
Dominique#X52
Thresh · Support
4 / 9 / 36
75.5% KP
12,998
7.3% share
12,686g
24 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
