Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 57 days ago
11 / 7 / 13
K / D / A
72.7%
Kill participation
1,575.7
Damage / min
15,863g
484.6 gold / min
18
11 placed · 3 cleared
231
7.1 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
1
Inhibitors
0
Herald
3
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat3walleye25#Rek
Rek'Sai · Top
8 / 6 / 5
56.5% KP
31,814
25.5% share
12,721g
184 CS · 5.6/m
Aeon#NA3
Pantheon · Jungle
5 / 9 / 11
69.6% KP
31,237
25% share
13,097g
217 CS · 6.6/m
黑死牟 Kokushibo#DEMON
Nasus · Mid
2 / 2 / 10
52.2% KP
20,871
16.7% share
12,797g
242 CS · 7.4/m
ABOVE YOU ALL#666
Ziggs · ADC
4 / 7 / 6
43.5% KP
33,099
26.5% share
12,971g
257 CS · 7.9/m
Sable#Oxx
Alistar · Support
4 / 9 / 9
56.5% KP
7,774
6.2% share
9,810g
26 CS · 0.8/m
Red side
VictoryCheeto#Leo
Darius · Top
6 / 6 / 7
39.4% KP
26,085
15.8% share
14,157g
273 CS · 8.3/m
Verdict#9108
Udyr · Jungle
10 / 3 / 18
84.8% KP
49,085
29.8% share
16,217g
241 CS · 7.4/m
PhyMini#NA1
Cassiopeia · Mid
11 / 7 / 13
72.7% KP
51,579
31.3% share
15,863g
231 CS · 7.1/m
Rebopah#99999
Yasuo · ADC
5 / 4 / 12
51.5% KP
25,210
15.3% share
16,365g
300 CS · 9.2/m
catgogurt#gulp
Nami · Support
1 / 3 / 26
81.8% KP
12,859
7.8% share
10,068g
19 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
