Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 56 days ago
13 / 3 / 14
K / D / A
64.3%
Kill participation
967.5
Damage / min
19,749g
527.1 gold / min
52
17 placed · 3 cleared
363
9.7 CS / min
Objective control
1
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
12
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatbluwunk#wunk
Teemo · Top
3 / 10 / 8
33.3% KP
42,712
24.3% share
13,123g
238 CS · 6.4/m
Sheiden#1234
Jayce · Jungle
3 / 7 / 20
69.7% KP
37,028
21% share
17,111g
297 CS · 7.9/m
nooneknows14#23432
Orianna · Mid
9 / 6 / 6
45.5% KP
31,083
17.7% share
15,500g
265 CS · 7.1/m
Aliplane#F15YO
Kai'Sa · ADC
15 / 7 / 12
81.8% KP
51,906
29.5% share
23,906g
309 CS · 8.2/m
Ragna#Hunt
Rell · Support
3 / 12 / 25
84.8% KP
13,227
7.5% share
11,472g
37 CS · 1/m
Red side
VictoryDaddyVladdy#BIG
Vladimir · Top
10 / 4 / 9
45.2% KP
37,415
25.7% share
15,494g
256 CS · 6.8/m
colton#2006
Lee Sin · Jungle
6 / 9 / 9
35.7% KP
18,318
12.6% share
14,430g
225 CS · 6/m
PhyMini#NA1
Ryze · Mid
13 / 3 / 14
64.3% KP
36,250
24.9% share
19,749g
363 CS · 9.7/m
Zven#S16XD
Ezreal · ADC
8 / 7 / 16
57.1% KP
45,276
31.2% share
19,038g
322 CS · 8.6/m
Snaker#0822
Alistar · Support
5 / 10 / 25
71.4% KP
8,076
5.6% share
12,548g
31 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
