Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Ranked Solo/Duo · 54 days ago
10 / 1 / 8
K / D / A
43.9%
Kill participation
912.4
Damage / min
13,506g
513.5 gold / min
24
7 placed · 1 cleared
229
8.7 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKzykendy#NA1
Azir · Top
0 / 9 / 4
44.4% KP
16,831
27.9% share
6,978g
160 CS · 6.1/m
patience#Nice
Graves · Jungle
3 / 9 / 3
66.7% KP
9,638
16% share
11,089g
172 CS · 6.5/m
tachyon#87399
Yasuo · Mid
0 / 11 / 1
11.1% KP
7,389
12.3% share
6,777g
158 CS · 6/m
Doublelift#NA01
Jinx · ADC
6 / 5 / 3
100% KP
20,911
34.7% share
13,107g
257 CS · 9.8/m
DualSwordz#NA1
Braum · Support
0 / 7 / 8
88.9% KP
5,486
9.1% share
6,111g
14 CS · 0.5/m
Red side
VictoryPhyMini#NA1
Akali · Top
10 / 1 / 8
43.9% KP
23,995
25.9% share
13,506g
229 CS · 8.7/m
Will#NA12
Taliyah · Jungle
9 / 3 / 16
61% KP
23,715
25.6% share
13,254g
208 CS · 7.9/m
Rebopah#99999
Yone · Mid
16 / 1 / 6
53.7% KP
24,880
26.8% share
14,258g
236 CS · 9/m
Werry#NA1
Jhin · ADC
5 / 1 / 8
31.7% KP
13,771
14.8% share
11,822g
214 CS · 8.1/m
black sesame#yum
Shen · Support
1 / 3 / 18
46.3% KP
6,378
6.9% share
8,127g
37 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
