Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Anivia
Victory
Ranked Solo/Duo · 53 days ago
2 / 3 / 11
K / D / A
46.4%
Kill participation
613.5
Damage / min
10,315g
404.2 gold / min
20
13 placed · 1 cleared
214
8.4 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRhaastie#fan
Riven · Top
7 / 1 / 12
67.9% KP
21,210
25.2% share
13,250g
181 CS · 7.1/m
No Care#MDB
Talon · Jungle
11 / 2 / 8
67.9% KP
22,980
27.3% share
14,024g
236 CS · 9.2/m
PhyMini#NA1
Anivia · Mid
2 / 3 / 11
46.4% KP
15,654
18.6% share
10,315g
214 CS · 8.4/m
Ahj#Tiff
Mel · ADC
7 / 0 / 7
50% KP
20,390
24.3% share
12,676g
236 CS · 9.2/m
Wistfully#663
Alistar · Support
1 / 6 / 13
50% KP
3,819
4.5% share
7,027g
22 CS · 0.9/m
Red side
DefeatZamudo#NA1
Rumble · Top
7 / 8 / 2
75% KP
20,781
30% share
11,624g
209 CS · 8.2/m
LFT Sheiden#PHL1
Ambessa · Jungle
2 / 7 / 4
50% KP
13,993
20.2% share
8,475g
134 CS · 5.3/m
quante#1997
Urgot · Mid
2 / 2 / 4
50% KP
11,168
16.1% share
8,973g
205 CS · 8/m
megamercedes44#NA1
Sivir · ADC
0 / 6 / 1
8.3% KP
17,039
24.6% share
9,923g
239 CS · 9.4/m
Emilia In Paris#oui
Janna · Support
1 / 5 / 4
41.7% KP
6,176
8.9% share
6,181g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
