Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Defeat
Ranked Solo/Duo · 51 days ago
11 / 9 / 9
K / D / A
64.5%
Kill participation
1,246.6
Damage / min
15,955g
453.5 gold / min
13
11 placed · 1 cleared
224
6.4 CS / min
Objective control
4
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
1
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryxRoyal#11111
Rengar · Top
5 / 4 / 17
52.4% KP
30,277
19.7% share
14,970g
257 CS · 7.3/m
clove#ttxn
Shaco · Jungle
6 / 7 / 13
45.2% KP
38,244
24.9% share
15,335g
277 CS · 7.9/m
Trinn#NA1
Katarina · Mid
18 / 6 / 12
71.4% KP
41,286
26.9% share
20,120g
257 CS · 7.3/m
cant type#1998
Riven · ADC
11 / 6 / 12
54.8% KP
28,168
18.4% share
19,878g
305 CS · 8.7/m
Good Boi#twtv
Karma · Support
2 / 8 / 23
59.5% KP
15,420
10.1% share
10,654g
33 CS · 0.9/m
Red side
DefeatMySwordCrimson#2006
Renekton · Top
2 / 9 / 6
25.8% KP
28,754
18.4% share
13,673g
293 CS · 8.3/m
Will#NA12
Jayce · Jungle
12 / 9 / 14
83.9% KP
48,874
31.2% share
19,032g
207 CS · 5.9/m
PhyMini#NA1
Orianna · Mid
11 / 9 / 9
64.5% KP
43,859
28% share
15,955g
224 CS · 6.4/m
Darksune#NA1
Kai'Sa · ADC
6 / 7 / 8
45.2% KP
27,155
17.3% share
17,967g
261 CS · 7.4/m
goma cat#NA1
Alistar · Support
0 / 8 / 13
41.9% KP
8,003
5.1% share
8,857g
18 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
