Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Annie
Victory
Ranked Solo/Duo · 51 days ago
9 / 5 / 5
K / D / A
41.2%
Kill participation
934.4
Damage / min
11,030g
481.7 gold / min
10
8 placed · 0 cleared
187
8.2 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeattwtv lolAmbrosek#twtv
LeBlanc · Top
7 / 4 / 1
40% KP
14,723
27.3% share
9,364g
158 CS · 6.9/m
Ethiridis#NA1
Lee Sin · Jungle
8 / 7 / 3
55% KP
14,095
26.2% share
10,520g
144 CS · 6.3/m
youtube ckreborn#pris
Kassadin · Mid
1 / 4 / 4
25% KP
7,928
14.7% share
8,227g
160 CS · 7/m
Darksune#NA1
Kai'Sa · ADC
2 / 8 / 7
45% KP
12,846
23.9% share
10,115g
179 CS · 7.8/m
Haru De Wanai#NA1
Blitzcrank · Support
2 / 11 / 5
35% KP
4,254
7.9% share
6,327g
26 CS · 1.1/m
Red side
VictoryRain#CWs
Tristana · Top
9 / 4 / 1
29.4% KP
24,624
27.6% share
13,646g
237 CS · 10.3/m
阿音不吃辣#0617
Talon · Jungle
4 / 3 / 6
29.4% KP
10,574
11.8% share
11,289g
181 CS · 7.9/m
PhyMini#NA1
Annie · Mid
9 / 5 / 5
41.2% KP
21,398
24% share
11,030g
187 CS · 8.2/m
Cupic#Senna
Seraphine · ADC
6 / 3 / 18
70.6% KP
20,927
23.4% share
11,486g
190 CS · 8.3/m
minerva#ijbol
Sona · Support
6 / 5 / 18
70.6% KP
11,768
13.2% share
9,343g
31 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
