Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Ranked Solo/Duo · 45 days ago
8 / 5 / 9
K / D / A
44.7%
Kill participation
778.1
Damage / min
10,940g
408.5 gold / min
26
7 placed · 2 cleared
172
6.4 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorykeniki#gato
Dr. Mundo · Top
14 / 2 / 12
68.4% KP
32,170
30.1% share
15,357g
206 CS · 7.7/m
LFT Sheiden#PHL1
Graves · Jungle
14 / 4 / 9
60.5% KP
29,922
28% share
17,108g
277 CS · 10.3/m
PhyMini#NA1
Akali · Mid
8 / 5 / 9
44.7% KP
20,839
19.5% share
10,940g
172 CS · 6.4/m
Boost3d#1738
Ashe · ADC
1 / 8 / 10
28.9% KP
14,545
13.6% share
9,980g
169 CS · 6.3/m
Destiny2007#BUI
Braum · Support
1 / 6 / 27
73.7% KP
9,470
8.9% share
9,401g
21 CS · 0.8/m
Red side
DefeatNayoraso#8741
Yone · Top
5 / 11 / 3
32% KP
27,914
24.2% share
9,330g
191 CS · 7.1/m
Munchy Punchy#YAYYY
Shaco · Jungle
5 / 6 / 8
52% KP
21,461
18.6% share
11,021g
174 CS · 6.5/m
DRAGON WARRIOR#JADE
LeBlanc · Mid
6 / 6 / 5
44% KP
23,989
20.8% share
10,042g
174 CS · 6.5/m
Autumn3#1003
Aphelios · ADC
8 / 6 / 6
56% KP
32,576
28.2% share
14,528g
234 CS · 8.7/m
Jesseee#NA1
Nautilus · Support
1 / 9 / 14
60% KP
9,623
8.3% share
7,552g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
