Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 45 days ago
6 / 3 / 8
K / D / A
50%
Kill participation
1,244.4
Damage / min
9,548g
451.1 gold / min
13
10 placed · 0 cleared
183
8.6 CS / min
Objective control
2
Dragons
0
Baron
11
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCylainius#NOXUS
Darius · Top
3 / 1 / 4
25% KP
10,088
13.2% share
10,239g
200 CS · 9.4/m
BarbaricDictator#osrs
Nunu & Willump · Jungle
2 / 3 / 10
42.9% KP
5,069
6.6% share
9,306g
147 CS · 6.9/m
PhyMini#NA1
Cassiopeia · Mid
6 / 3 / 8
50% KP
26,340
34.5% share
9,548g
183 CS · 8.6/m
AnUglyBroccoli#TTV
Kog'Maw · ADC
7 / 4 / 6
46.4% KP
19,602
25.7% share
12,951g
193 CS · 9.1/m
Ayesha Erotica#Yaoi
Sona · Support
10 / 1 / 9
67.9% KP
15,222
19.9% share
8,805g
13 CS · 0.6/m
Red side
Defeatfalling#ash
Shen · Top
3 / 5 / 3
50% KP
6,219
10.9% share
6,574g
112 CS · 5.3/m
rovex#AX3
Olaf · Jungle
1 / 5 / 2
25% KP
7,619
13.3% share
6,858g
137 CS · 6.5/m
CRY NOW#NA1
Viktor · Mid
4 / 3 / 3
58.3% KP
25,070
43.9% share
7,599g
158 CS · 7.5/m
ttv tewbone#sub
Yunara · ADC
2 / 7 / 3
41.7% KP
13,454
23.6% share
9,587g
193 CS · 9.1/m
Vaper Vince#gyatt
Soraka · Support
2 / 8 / 6
66.7% KP
4,759
8.3% share
5,709g
11 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
