Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Victory
Ranked Solo/Duo · 43 days ago
13 / 3 / 5
K / D / A
58.1%
Kill participation
1,100.3
Damage / min
20,087g
635 gold / min
47
14 placed · 8 cleared
351
11.1 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatValhalla#STC
Jayce · Top
2 / 2 / 8
58.8% KP
21,797
23.3% share
14,898g
331 CS · 10.5/m
Steve Jackson#NA1
Qiyana · Jungle
10 / 6 / 2
70.6% KP
22,592
24.2% share
16,869g
215 CS · 6.8/m
AKF421#1742
Annie · Mid
4 / 6 / 9
76.5% KP
23,196
24.8% share
11,907g
209 CS · 6.6/m
nmr#1 H
Taliyah · ADC
0 / 6 / 3
17.6% KP
14,378
15.4% share
10,550g
242 CS · 7.7/m
Fever#2111
Zoe · Support
1 / 12 / 9
58.8% KP
11,584
12.4% share
8,161g
28 CS · 0.9/m
Red side
Victory7Wylly7#NA1
Gangplank · Top
5 / 6 / 4
29% KP
21,207
21.6% share
11,918g
207 CS · 6.5/m
lime melon 0022#52648
Ekko · Jungle
3 / 4 / 6
29% KP
9,440
9.6% share
12,049g
199 CS · 6.3/m
Twin Steel#NA1
Yone · Mid
10 / 2 / 3
41.9% KP
27,314
27.8% share
15,455g
294 CS · 9.3/m
PhyMini#NA1
Yunara · ADC
13 / 3 / 5
58.1% KP
34,806
35.4% share
20,087g
351 CS · 11.1/m
Axe#9700
Rell · Support
0 / 2 / 21
67.7% KP
5,519
5.6% share
10,005g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
