Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Renekton
Defeat
Ranked Solo/Duo · 43 days ago
12 / 2 / 12
K / D / A
82.8%
Kill participation
1,082.7
Damage / min
16,476g
544.1 gold / min
29
12 placed · 0 cleared
290
9.6 CS / min
Objective control
1
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSTEVESTEVE10#NA1
Urgot · Top
5 / 12 / 3
27.6% KP
18,292
18.3% share
11,502g
222 CS · 7.3/m
i hate solo q#bored
Nidalee · Jungle
9 / 7 / 11
69% KP
22,690
22.8% share
13,941g
168 CS · 5.5/m
PhyMini#NA1
Renekton · Mid
12 / 2 / 12
82.8% KP
32,788
32.9% share
16,476g
290 CS · 9.6/m
Tyler#CATS
Ashe · ADC
3 / 6 / 5
27.6% KP
21,802
21.9% share
11,860g
239 CS · 7.9/m
Good Better Best#NA2
Rell · Support
0 / 6 / 13
44.8% KP
4,160
4.2% share
7,297g
30 CS · 1/m
Red side
VictoryMU Keii#MUWIN
Aurora · Top
5 / 6 / 5
30.3% KP
29,648
23.7% share
12,133g
247 CS · 8.2/m
Known Ghoster#False
Kayn · Jungle
6 / 7 / 10
48.5% KP
24,846
19.9% share
13,688g
238 CS · 7.9/m
repeat it all#again
Yasuo · Mid
4 / 10 / 2
18.2% KP
21,194
16.9% share
12,594g
283 CS · 9.3/m
Autumn3#1003
Zeri · ADC
14 / 2 / 4
54.5% KP
40,662
32.5% share
17,161g
294 CS · 9.7/m
이초홍#SUB
Poppy · Support
4 / 4 / 15
57.6% KP
8,792
7% share
9,749g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
