Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Rumble
Defeat
Ranked Solo/Duo · 43 days ago
3 / 9 / 13
K / D / A
48.5%
Kill participation
960.5
Damage / min
12,563g
387.5 gold / min
38
16 placed · 1 cleared
220
6.8 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatPhyMini#NA1
Rumble · Top
3 / 9 / 13
48.5% KP
31,137
23.2% share
12,563g
220 CS · 6.8/m
kisno#NA1
Shyvana · Jungle
11 / 4 / 6
51.5% KP
35,105
26.1% share
18,029g
256 CS · 7.9/m
mutatedbullet1#NA1
Vladimir · Mid
7 / 8 / 9
48.5% KP
38,103
28.3% share
13,599g
235 CS · 7.2/m
Cidez#NA1
Tristana · ADC
5 / 11 / 6
33.3% KP
14,303
10.6% share
13,151g
172 CS · 5.3/m
Werry#NA1
Pyke · Support
7 / 14 / 5
36.4% KP
15,760
11.7% share
10,712g
30 CS · 0.9/m
Red side
VictoryWerner Ziegler#001
Gragas · Top
12 / 3 / 10
47.8% KP
38,234
27.7% share
16,533g
281 CS · 8.7/m
dusklol#000
Qiyana · Jungle
6 / 7 / 9
32.6% KP
21,643
15.7% share
14,942g
248 CS · 7.7/m
阿音不吃辣#0617
Talon · Mid
14 / 9 / 7
45.7% KP
32,045
23.2% share
15,607g
209 CS · 6.4/m
Lantern#111
Aphelios · ADC
13 / 8 / 5
39.1% KP
38,176
27.7% share
16,802g
245 CS · 7.6/m
rovex#AX3
Alistar · Support
1 / 6 / 22
50% KP
7,918
5.7% share
9,380g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
