Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yunara
Victory
Ranked Solo/Duo · 38 days ago
9 / 7 / 10
K / D / A
50%
Kill participation
824.3
Damage / min
15,702g
542.1 gold / min
20
8 placed · 4 cleared
239
8.3 CS / min
Objective control
0
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
4
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryEvil 3itch#3itch
Urgot · Top
5 / 5 / 5
26.3% KP
24,832
24% share
12,293g
235 CS · 8.1/m
ScrubNoob#Ella
Rengar · Jungle
20 / 4 / 6
68.4% KP
35,150
33.9% share
21,193g
290 CS · 10/m
Unicorn Jake#NA1
Aurora · Mid
4 / 3 / 8
31.6% KP
14,070
13.6% share
11,886g
223 CS · 7.7/m
PhyMini#NA1
Yunara · ADC
9 / 7 / 10
50% KP
23,878
23% share
15,702g
239 CS · 8.3/m
ToLoToLo#tolo
Lulu · Support
0 / 2 / 18
47.4% KP
5,739
5.5% share
8,568g
15 CS · 0.5/m
Red side
Defeatamanises#123
Fiora · Top
3 / 7 / 3
28.6% KP
19,618
27% share
11,597g
240 CS · 8.3/m
flocon#FRK
Qiyana · Jungle
2 / 9 / 4
28.6% KP
12,434
17.1% share
10,526g
206 CS · 7.1/m
babydragon#Babby
LeBlanc · Mid
6 / 9 / 3
42.9% KP
14,185
19.5% share
10,793g
192 CS · 6.6/m
Thats Not Fervor#NA1
Yasuo · ADC
4 / 5 / 10
66.7% KP
17,783
24.5% share
14,414g
264 CS · 9.1/m
Arcticx5048#NA1
Pyke · Support
6 / 8 / 5
52.4% KP
8,691
12% share
10,791g
41 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
