Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Tristana
Victory
Ranked Solo/Duo · 37 days ago
18 / 9 / 12
K / D / A
62.5%
Kill participation
1,610.7
Damage / min
20,909g
590.1 gold / min
39
11 placed · 6 cleared
294
8.3 CS / min
Objective control
4
Dragons
0
Baron
9
Towers
2
Inhibitors
0
Herald
1
Dragons
2
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBánh Rán NA#NA1
Vladimir · Top
5 / 6 / 13
37.5% KP
24,252
16.4% share
13,111g
214 CS · 6/m
Ellarenth#NA1
Ivern · Jungle
9 / 2 / 25
70.8% KP
13,776
9.3% share
16,174g
216 CS · 6.1/m
PhyMini#NA1
Tristana · Mid
18 / 9 / 12
62.5% KP
57,073
38.5% share
20,909g
294 CS · 8.3/m
Crit Only#Yone
Ziggs · ADC
14 / 9 / 6
41.7% KP
38,474
26% share
18,449g
291 CS · 8.2/m
magician4165431#2616
Nautilus · Support
2 / 7 / 23
52.1% KP
14,627
9.9% share
10,352g
34 CS · 1/m
Red side
DefeatCrucile#Coach
Malzahar · Top
1 / 12 / 9
31.3% KP
20,199
16.7% share
12,726g
223 CS · 6.3/m
pentaless#NA4
Nunu & Willump · Jungle
5 / 2 / 14
59.4% KP
16,243
13.4% share
15,430g
231 CS · 6.5/m
stitch#bluu
Azir · Mid
10 / 15 / 7
53.1% KP
41,715
34.5% share
15,343g
230 CS · 6.5/m
InoriB#2005
Varus · ADC
7 / 9 / 7
43.8% KP
32,574
27% share
18,547g
313 CS · 8.8/m
aphromoo#NA1
Pyke · Support
9 / 10 / 7
50% KP
10,076
8.3% share
13,697g
42 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
